This was the first mobile game title I worked on. We put together a small team to design, implement and deliver Gopher Launch within 6 months. The game is still available on the app stores and is 100% free (only has a single IAP to optionally remove ads - no microtransactions!) I’m quite proud of what we achieved with Gopher Launch, especially given its tight delivery timeframe.
Gopher Launch was created in Unity, with C# as the scripting language.
I was the project lead for this game. Our team consisted of 2 programmers, 2 artists, 1 graphic designer (part time) and a game designer (part time).